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- ================================================================
- Title : RUNLKHL2.WAD
- Author : Duffy Knox
- Email Address : dknox@alchemy.chem.utoronto.ca
- Misc. Author Info : nothing of any pertinence that I can think of
-
- Description : The second version of my first WAD. Designed for single player,
- multiple player or Deathmatch modes, easy, medium or hard. Looks
- much like a Castle, complete with moats, dungeons, secret
- passages, temples, and even an open pit mine where they obviously
- got all of that green marble (and there is a lot of green marble).
- I added a section at the end which seems to me to be well designed
- for deathmatch, but I didn't get around to putting the deathmatch
- startpoints there. It is a very large wad and could drag at times
- on slower machines. I fixed the problem with the first version in
- the temple where there seemed to be invisible walls, it was actually
- dead bodies hanging from the ceiling. You couldn't see them but they
- still blocked your movements.
-
- Additional Credits to : Richard Janis and Steve Coulber for creative input and testing.
-
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E2M1
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : yes
- Difficulty Settings : Yes, all of them
- New Sounds : No
- New Graphics : No
-
- * Construction *
-
- Base : New level from scratch
- Build Time : ~30-40 hours
- Editor(s) used : Deu 5.1, Bsp 1.1
- Known Bugs : none, tell me if you find some.
-
-
- * Copyright / Permissions *
-
- You may do whatever you want with this file as long as you put my name in
- it somewhere.
-
-
- * Where to get this WAD *
-
- FTP sites: ocf.unt.edu
- wuarchive.wustl.edu
-
- * Additional *
-
- This is my first WAD. Please let me know if you have any comments, suggestions
- or constructive criticism. I'm always on the
- lookout for good ideas to incorporate into another level, so if someone has some
- thoughts about what they would like to see, but doesn't want to do it themselves
- please let me know.
-
-